2016. A year to forget for so many reasons. Reasons beyond my own lack of effort within the written entity that is Beat All Games; reasons I wish not to discuss as this is not that sort of forum. I will, however, discuss my perceptibly poor output when it comes to finishing a wide variety of video games just so I can whinge over all the details. 2016 and only, what? Ten games? Pitiful. My most pitiful year to date. But only pitiful in the face of games conquered. It was still a productive year in games played and games thoroughly enjoyed. It's just, so few reached the finishing line creating the illusion I'm no longer the prolific player I once was. Though, to be fair, I don't think I've ever considered myself a prolific player. Otherwise, I'd probably jump on the Twitch train and that just isn't for me.
Ten games isn't enough to allow for any sort of traditional year end list with any real substance so I'm unsure which direction to take this post. Suppose I can just top five it and be done with it. Eh, sounds good since I really don't have much else to say.
5. Evoland
-Not a great game by any means, but does exactly what it set out to do. Unfortunately, the game loses it's way in the second half where the "evolution" factor takes more and more of a back seat.
4. Comix Zone
-Long a favorite on the Genesis, but also, long a notoriously difficult beat 'em up. A unique classic, really.
3. Earthlock: Festival of Magic
-There's so much that angered me, but there's also so much that I loved. It was a tricky balance: was there enough of the good to outweigh the bad? Yes. Yes there was.
2. Paper Mario: The Thousand Year Door
-I almost feel like this one's getting the spot by default. Don't get me wrong, TTYD is a fantastic game, and far far superior to its predecessor. At the same time, it's not that different form the original and faces a lot of the same issues. The number two spot comes simply because of this year's low count in games beaten I fear.
1. 12 Labours of Herucles: The Cretan Bull
-It's great fun. It's wildly addictive. It's bright and colorful. It's easy to learn but can be tricky to master. It simply understands the fundamentals of what makes a great game and keeps all the unnecessary fluff out of the picture. More to the point: I want to play more of these games.
And with that, this mess of a year is done, or at least it will be in a few hours. Good riddance.
Through various conversations with friends, I've often tried to produce a list of all the video games that I've beaten over the years. Alas, this list is much harder to produce than I imagined. And so I thought, what if I made a list of what games I've beaten from here on forward? I wonder just how many games I can make it through. Can I beat all games? Such a feat is impossible, surely, but we'll find out just how far I can get.
Showing posts with label Year's End. Show all posts
Showing posts with label Year's End. Show all posts
Saturday, December 31, 2016
Thursday, December 31, 2015
BTTF2's a Lie!
Seriously! Where's our hoverboards? And not those segway wannabes that someone's trying to pawn off as the next new toy. The mere fact that you're riding around on wheels goes against the very definition of hover! Who's the fucking idiot that took the name for something that's clearly amazing and applied it to something that's clearly stupid and duped the shopping masses into buying this hazardous piece of crap!? Your idea's bad and you should feel bad.
And the way I see it, there's really anything else 2015 to talk about? Oh wait! Games! But, of course. How obvious. Not many games, but enough. Eighteen to be precise. Eh, it's enough to scrap together a top ten for good measure.
It feels like it's been a long year since it seems like eons since I checked off a few of the games on this list. Meanwhile, some of the more recent games failed to make an impression, or rather, made the wrong impression. There's been a good variety of games beaten this year including a personal heavy hitter, and likely my wildest trip into childhood nostalgia. Very few games, if any, will ever invoke the kind of nostalgia that Zork I did. The only games that may have the faintest glimmer of hope: Where in the World is Carmen Sandiego?, Smurf in Gargamel Castle, and the almighty River Raid. Except, I played a brief few minutes of Smurf in Gargamel Castle several years ago as well as running through a couple segments on River Raid so the excitement level will never compare to that of Zork I's when I realized it truly was the same game from so long ago. Sadly, for as much as it was a keynote experience this past year, it narrowly missed this year's list. Oh! Spoiler, for those keeping track.
How can that be, you may ask. But alas, as always, my list is an expression of many factors; most importantly, what game would I genuinely return to for some additional game time? For as much as Zork I amazed me as a general experience, the likelihood of powering it up again is slim to none. Perhaps in another 25 years.
What games did make the list then? Well, let's find out.
10. Tengami
-Ok, maybe the game has little to no replayability, it was far too easy, and ended prematurely, but the overall presentation and experience left me wanting more. Not just more in the game, but more Tengami in general. If a sequel ever came out, I'd be all over it.
9. Ecco the Dolphin
-If there was ever a game that epitomized a love/hate relationshp, it would surely be Ecco the Dolphin. There's so many reasons to throw my arms in disgust, but at the same time, so many reasons to marvel in the aquatic antics of that spry little dolphin.
8. 12 Labours of Hercules
-Proof that casual games can be a blast. I expected a meager amount of enjoyment, but instead I got a game I just couldn't put down until I managed Gold across the board.
7. Forza Horizon 2 Presents Fast & Furious
-There's no reason for this game to exist as a standalone, however, considering I don't own Forza Horizon 2, I did thoroughly enjoy the arcade-like antics that only the Horizon series can deliver for the few brief hours it took me to finish this.
6. Eighth Annual Vanilla Level Design Contest
-I've gradually lost interest in ROM hacks, namely SMW hacks over the years, however, compilation hacks have always managed to pique my interest as a wide variety of approach and experimentation blossoms within. These VLDCs certainly do not disappoint.
5. Me & My Katamari
-It may have lost some of its luster compared to the original, or even the sequel, but at the same time, it's a Katamari game. As long as the basic principle hasn't changed, I know I'm going to have a blast playing through them.
4. Abobo's Big Adventure
-And here I always thought I Wanna Be The Guy was a fantastic mashup. Abobo's Big Adventure clearly defines what a video game mash up should be. Everything else likened to the genre has mighty big shoes to fill - Abobo's shoes.
3. Mega Man 3
-Long been my favorite among the original NES Mega Man games, and for that matter, all Mega Man games, the Doc Robot stages have always been the standout feature. Many games have tried stage remixes over the years, but I've always believed this is the only game to get it right.
2. Captain Toad: Treasure Tracker
-I'm not sure what I expected from this game, although it looked like a fun and interesting puzzle-like game. Captain Toad absolutely blew me away and I think it's one of the better games Nintendo has come out with in a loooong time (discounting obvious MK and SSB material).
1. Fallout 3
-For me, Fallout 3 is in the running for greatest game ever, which is something because over time I've lost interest in open world games and have generally never enjoyed FPS titles of any kind. Even with its bevy of bugs, crashes and general programming incompetence, everything in this game just managed to click perfectly. And I'm certain there's still an enormous amount of secrets I've managed to overlook throughout the Capital Wasteland.
And the way I see it, there's really anything else 2015 to talk about? Oh wait! Games! But, of course. How obvious. Not many games, but enough. Eighteen to be precise. Eh, it's enough to scrap together a top ten for good measure.
It feels like it's been a long year since it seems like eons since I checked off a few of the games on this list. Meanwhile, some of the more recent games failed to make an impression, or rather, made the wrong impression. There's been a good variety of games beaten this year including a personal heavy hitter, and likely my wildest trip into childhood nostalgia. Very few games, if any, will ever invoke the kind of nostalgia that Zork I did. The only games that may have the faintest glimmer of hope: Where in the World is Carmen Sandiego?, Smurf in Gargamel Castle, and the almighty River Raid. Except, I played a brief few minutes of Smurf in Gargamel Castle several years ago as well as running through a couple segments on River Raid so the excitement level will never compare to that of Zork I's when I realized it truly was the same game from so long ago. Sadly, for as much as it was a keynote experience this past year, it narrowly missed this year's list. Oh! Spoiler, for those keeping track.
How can that be, you may ask. But alas, as always, my list is an expression of many factors; most importantly, what game would I genuinely return to for some additional game time? For as much as Zork I amazed me as a general experience, the likelihood of powering it up again is slim to none. Perhaps in another 25 years.
What games did make the list then? Well, let's find out.
10. Tengami
-Ok, maybe the game has little to no replayability, it was far too easy, and ended prematurely, but the overall presentation and experience left me wanting more. Not just more in the game, but more Tengami in general. If a sequel ever came out, I'd be all over it.
9. Ecco the Dolphin
-If there was ever a game that epitomized a love/hate relationshp, it would surely be Ecco the Dolphin. There's so many reasons to throw my arms in disgust, but at the same time, so many reasons to marvel in the aquatic antics of that spry little dolphin.
8. 12 Labours of Hercules
-Proof that casual games can be a blast. I expected a meager amount of enjoyment, but instead I got a game I just couldn't put down until I managed Gold across the board.
7. Forza Horizon 2 Presents Fast & Furious
-There's no reason for this game to exist as a standalone, however, considering I don't own Forza Horizon 2, I did thoroughly enjoy the arcade-like antics that only the Horizon series can deliver for the few brief hours it took me to finish this.
6. Eighth Annual Vanilla Level Design Contest
-I've gradually lost interest in ROM hacks, namely SMW hacks over the years, however, compilation hacks have always managed to pique my interest as a wide variety of approach and experimentation blossoms within. These VLDCs certainly do not disappoint.
5. Me & My Katamari
-It may have lost some of its luster compared to the original, or even the sequel, but at the same time, it's a Katamari game. As long as the basic principle hasn't changed, I know I'm going to have a blast playing through them.
4. Abobo's Big Adventure
-And here I always thought I Wanna Be The Guy was a fantastic mashup. Abobo's Big Adventure clearly defines what a video game mash up should be. Everything else likened to the genre has mighty big shoes to fill - Abobo's shoes.
3. Mega Man 3
-Long been my favorite among the original NES Mega Man games, and for that matter, all Mega Man games, the Doc Robot stages have always been the standout feature. Many games have tried stage remixes over the years, but I've always believed this is the only game to get it right.
2. Captain Toad: Treasure Tracker
-I'm not sure what I expected from this game, although it looked like a fun and interesting puzzle-like game. Captain Toad absolutely blew me away and I think it's one of the better games Nintendo has come out with in a loooong time (discounting obvious MK and SSB material).
1. Fallout 3
-For me, Fallout 3 is in the running for greatest game ever, which is something because over time I've lost interest in open world games and have generally never enjoyed FPS titles of any kind. Even with its bevy of bugs, crashes and general programming incompetence, everything in this game just managed to click perfectly. And I'm certain there's still an enormous amount of secrets I've managed to overlook throughout the Capital Wasteland.
Wednesday, December 31, 2014
Yearly End Thing
The plan is to make this short and sweet, but I can't do so without first acknowledging my downward trend has at long last been overturned. 25 games completed; up from a miserable 11. I'll take it. And with that, I can return to the web-wide cliché of ten for my year end listing. Huzzah!
10. Sorcery
-An impressive little gem from the Amstrad CPC that has decided to rebel against all known door/key logic. *Shakes fist in a fit of fury*
9. F-Zero
-A classic and absolute must own for any game enthusiast. With perhaps the exception of Super Mario Kart, F-Zero is the definitive racing game of the SNES, and quite possibly the whole 16-bit era.
8. Destruction Derby 2
-From one racing game to another, the Destruction Derby series rewrote the rules when it came to automobile mayhem and Destruction Derby 2 refined that chaos into pure beauty. Bumping and grinding now resulted in dire consequences, or often is the case here: wrecking points.
7. Max: The Curse of Brotherhood
-I found out a predecessor existed for this game on Wii Ware just yesterday called Max and the Magic Marker. The Curse of Brotherhood suddenly makes so much more sense to me now.
6. Super Mario Land 2: 6 Golden Coins
-Similar to Link's Awakening offering more Link to the Past styled goodness, SML2 offered more SMW styled goodness for those of us who wanted it - at least more so than Yoshi's Island or Super Mario 64 ever dared to.
5. Sonic the Hedgehog 2
-If I need to explain myself, I feel sorry for you, the reader. If anything, I should be explaining why it isn't higher than 5th, but I played a bevy of great games this year.
4. Super Mario World 2: Yoshi's Island
-What's always amazed me about this game is the sheer leap in platforming dynamics from Super Mario World to this. Too bad Yoshi played protagonist, but fortunately it all worked out in the end. Although, it would have worked even better if the game was simply titled, Yoshi's Island without the nod to SMW. Meh.
3.Baldur' s Gate: Dark Alliance II
-I finished this in 2014? Sheesh... It feels as though years have passed since I knocked this out. However, my memories of the game are nothing but hack n' slash goodness; so much so that I'm damn near tempted to play it again.
2. Dust: An Elysian Tail
-Every now and then, a game comes along and changes my perception on a given genre. Much like the Touhou series taught me the joys of STGs, Dust taught me that Metroidvania games are actually pretty damn enjoyable when done right.
1. Guacamelee! Super Turbo Championship Edition
-Another indie title takes top spot. Should it be any surprise by now? Guacamelee is pure platforming bliss with the perfect dose of aggravating difficulty. ¡OlĂ©!
10. Sorcery
-An impressive little gem from the Amstrad CPC that has decided to rebel against all known door/key logic. *Shakes fist in a fit of fury*
9. F-Zero
-A classic and absolute must own for any game enthusiast. With perhaps the exception of Super Mario Kart, F-Zero is the definitive racing game of the SNES, and quite possibly the whole 16-bit era.
8. Destruction Derby 2
-From one racing game to another, the Destruction Derby series rewrote the rules when it came to automobile mayhem and Destruction Derby 2 refined that chaos into pure beauty. Bumping and grinding now resulted in dire consequences, or often is the case here: wrecking points.
7. Max: The Curse of Brotherhood
-I found out a predecessor existed for this game on Wii Ware just yesterday called Max and the Magic Marker. The Curse of Brotherhood suddenly makes so much more sense to me now.
6. Super Mario Land 2: 6 Golden Coins
-Similar to Link's Awakening offering more Link to the Past styled goodness, SML2 offered more SMW styled goodness for those of us who wanted it - at least more so than Yoshi's Island or Super Mario 64 ever dared to.
5. Sonic the Hedgehog 2
-If I need to explain myself, I feel sorry for you, the reader. If anything, I should be explaining why it isn't higher than 5th, but I played a bevy of great games this year.
4. Super Mario World 2: Yoshi's Island
-What's always amazed me about this game is the sheer leap in platforming dynamics from Super Mario World to this. Too bad Yoshi played protagonist, but fortunately it all worked out in the end. Although, it would have worked even better if the game was simply titled, Yoshi's Island without the nod to SMW. Meh.
3.Baldur' s Gate: Dark Alliance II
-I finished this in 2014? Sheesh... It feels as though years have passed since I knocked this out. However, my memories of the game are nothing but hack n' slash goodness; so much so that I'm damn near tempted to play it again.
2. Dust: An Elysian Tail
-Every now and then, a game comes along and changes my perception on a given genre. Much like the Touhou series taught me the joys of STGs, Dust taught me that Metroidvania games are actually pretty damn enjoyable when done right.
1. Guacamelee! Super Turbo Championship Edition
-Another indie title takes top spot. Should it be any surprise by now? Guacamelee is pure platforming bliss with the perfect dose of aggravating difficulty. ¡OlĂ©!
Tuesday, December 31, 2013
A Minuscule Year in Review
Ah! The old "same old same old" - fewer games, fewer raves....
As usual, 2013 was a pretty depressing year in games beaten. Likewise, the continual acknowledgement of annual completion diminishment is equally depressing. But so it goes. To make the usual 10's list would pretty much equate to listing every game played this year alone. As a compromise, I suppose I'll just list a minuscule five. All a bit trivial really, but then so is this post as a whole - consider it forced output for the sake of remaining true to the spirit of Beat All Games.
And so, my top 5 takedowns of 2013:
5. Vay
-A solid RPG, but a little too linear and bare-bones to bear the mark of excellence in my opinion.
4. We ♥ Katamari
-Fantastic follow-up to the original although at times I felt like it lost its way ever so slightly, especially in the music department.
3. Final Fantasy II
-Although I found this game to be a confusing mess when I started out, I found this to be one of the best entries in the Final Fantasy series by game's end. If anything, Final Fantasy II was a perfect example of why relying on others' reviews is no better than judging a book by its cover. Of course, that statement pretty much nullifies the vast majority of this site. Meh.
2. Super Mario World
-Straight up, a classic game that should be in any gamer's arsenal of choice picks.
1. The Bridge
-As usual, some miscreant game out of left field has come and dethroned the obvious picks. I found myself absolutely enthralled by The Bridge and as I said in my post, I want more.
As usual, 2013 was a pretty depressing year in games beaten. Likewise, the continual acknowledgement of annual completion diminishment is equally depressing. But so it goes. To make the usual 10's list would pretty much equate to listing every game played this year alone. As a compromise, I suppose I'll just list a minuscule five. All a bit trivial really, but then so is this post as a whole - consider it forced output for the sake of remaining true to the spirit of Beat All Games.
And so, my top 5 takedowns of 2013:
5. Vay
-A solid RPG, but a little too linear and bare-bones to bear the mark of excellence in my opinion.
4. We ♥ Katamari
-Fantastic follow-up to the original although at times I felt like it lost its way ever so slightly, especially in the music department.
3. Final Fantasy II
-Although I found this game to be a confusing mess when I started out, I found this to be one of the best entries in the Final Fantasy series by game's end. If anything, Final Fantasy II was a perfect example of why relying on others' reviews is no better than judging a book by its cover. Of course, that statement pretty much nullifies the vast majority of this site. Meh.
2. Super Mario World
-Straight up, a classic game that should be in any gamer's arsenal of choice picks.
1. The Bridge
-As usual, some miscreant game out of left field has come and dethroned the obvious picks. I found myself absolutely enthralled by The Bridge and as I said in my post, I want more.
Monday, December 31, 2012
Zemeckis - 1, Mayans - 0
Seriously, how daft do you have to be to think the Mayans could call cut when clearly Zemeckis showed us the epicness that will be 2015? Besides, I would have been royally pissed off if the world ended and I still hadn't conquered Dark Cloud completely. Doesn't matter. I was hoping to have the game finished by the end of the year, but thanks to the agonizing knock-down drag-out that is the Demon Shaft, it doesn't appear to be the case. Ugh...
10. 7th Saga
-Just another turn-based RPG that stretches on into oblivion, or is it? Ok, I guess it is, but with it's unique "competition" presentation and eerie sprite set, it feels like something more than just your average Final Fantasy clone.
9. Dungeon Explorer
-A simplistic reinvention of Gauntlet's top-down hack n' slash model but souped up with some action adventure/RPG stylings giving the game a more worldly feel.
8. Legend of Zelda: Ocarina of Time
-Honestly, if I didn't put this on here, I can imagine the grief I'd get. But seriously, it's Ocarina of Time. It's not the best Zelda, but it is a pretty damn good game and along with Banjo-Kazooie made me realize the N64 isn't that bad of a console after all (as he says through grimaced expression).
7. Jet Moto
-I can't quite pinpoint why, but for me, this game just exudes hours of fun. Even as a kid when I was forever outwitted by the beast that is Ice Crusher, I'd simply enjoy hours of running randomized championships to my heart's content. And after beating the game for Beat All Games, I spent the next few days running randomized championships again loving every minute of it.
6. Crystalis
-Simply incredible action adventure game from start to finish, this was the first "new" NES game I came across, i.e. I never played it growing up, that really grabbed me and managed to leave me wanting more - even with the final boss being a disheartening pushover.
5. Baldur's Gate: Dark Alliance
-After four back-to-back playthrough's it's tough to remain excited over this game, however seeing the Western Heartlands come to life is enough to make me want to pop the disc in once more. And while it does have it's problems, notably boss fights, it's a solid hack n' slash that vividly dishes out typical D&D canon.
4. VIP and Wall Mix 1: ASCII Art Edition
-It's likely nostalgia that makes me return to this game time and time again, because it certainly can't be all the ugliness, dependency on glitches, lopsided difficulty, errant design and so on and so on. But then again, that's all part of the charm that somehow makes this the most enjoyable and memorable game in the VIP and Wall series. Of course, the others befall the same issues, but it never feels as campy as is does with the game.
3. Sonic the Hedgehog
-My very first known memory of the Sega brand is thanks to this game which helped redefine what's possible outside of the safety net of Mario and all his Nintendo friends. I believe I can still name the Genesis-era Sonic games as the best series of all time, and Sonic the Hedgehog is part one of four of that brilliant little period in gaming history.
2. Super Mario Bros. 3
-And while Sonic the Hedgehog may be helping push my favorite series along, it'll still never achieve the definitive greatness that is Super Mario Bros. 3. I cannot possibly recount the number of times I've tackled this game nor can I even hint at how many more times I'll likely do so in the future.
1. Katamari Damacy
-Wait! Something dares trump SMB3? Well, if anything were to do so, this is the game to do it, and totally deserves to at that! Much like VVVVVV, Katamari Damacy focused on a solitary gimmick and ran with it. Add to that one of the greatest game soundtracks ever, a fascinating world full of...well, things, and incredibly addictive gameplay making you (as in me) itch to immediately move on to its sequels, well it's not that hard to see why it's trumped the whole year's worth of game's beaten.
What does that leave me with? Nineteen finished games for the year? What a piss-poor year in my own personal gaming department. Well, not really as I did finish some fantastic games this year and really, a lot of my time was spent playing various other titles that have been an absolute blast - just haven't finished them, and/or really fought to finish them. Games carrying the flags for Forza Motorsport and Formula 1 especially fit the bill. Others include the original Super Smash Bros. which I finally got my hands on this past year or some odd gems like Advanced Dungeons & Dragons for the Intellivision and most recently, Street Fighter x Mega Man. But what really slowed me down this year is I spent a lot more time focusing on my game collection which has expanded by leaps and bounds. Systems more than doubled and games are simply spilling off my shelves. Not sure if that's a good thing or a bad thing - I know my wallet would say it's a bad thing.
The end of the year isn't about mindless chit chat though. It's a time to reflect on those games that stunned me or excited me beyond compare. It's about those games that I had a genuine blast playing through no matter how good or bad they ended up being when all was said and done. It's about those games that I'd go back and play again from start to finish without a second thought. Yea, it's about those games. Sadly, the pickins were few this year. However, of those games beaten, there were some absolute joys which made for a fantastic little list of favorites. But first, I feel I must start with an special honorable mention. While it certainly doesn't belong in the top of the year listings, it definitely deserves its time in the spotlight for other reasons.
Honorable Mention: Super Columbine Massacre RPG!
-Despite it's shoddy gameplay, it's a total psychological mind-bender straddling a thin line between game and art and does so marvelously.
The end of the year isn't about mindless chit chat though. It's a time to reflect on those games that stunned me or excited me beyond compare. It's about those games that I had a genuine blast playing through no matter how good or bad they ended up being when all was said and done. It's about those games that I'd go back and play again from start to finish without a second thought. Yea, it's about those games. Sadly, the pickins were few this year. However, of those games beaten, there were some absolute joys which made for a fantastic little list of favorites. But first, I feel I must start with an special honorable mention. While it certainly doesn't belong in the top of the year listings, it definitely deserves its time in the spotlight for other reasons.
Honorable Mention: Super Columbine Massacre RPG!
-Despite it's shoddy gameplay, it's a total psychological mind-bender straddling a thin line between game and art and does so marvelously.
10. 7th Saga
-Just another turn-based RPG that stretches on into oblivion, or is it? Ok, I guess it is, but with it's unique "competition" presentation and eerie sprite set, it feels like something more than just your average Final Fantasy clone.
9. Dungeon Explorer
-A simplistic reinvention of Gauntlet's top-down hack n' slash model but souped up with some action adventure/RPG stylings giving the game a more worldly feel.
8. Legend of Zelda: Ocarina of Time
-Honestly, if I didn't put this on here, I can imagine the grief I'd get. But seriously, it's Ocarina of Time. It's not the best Zelda, but it is a pretty damn good game and along with Banjo-Kazooie made me realize the N64 isn't that bad of a console after all (as he says through grimaced expression).
7. Jet Moto
-I can't quite pinpoint why, but for me, this game just exudes hours of fun. Even as a kid when I was forever outwitted by the beast that is Ice Crusher, I'd simply enjoy hours of running randomized championships to my heart's content. And after beating the game for Beat All Games, I spent the next few days running randomized championships again loving every minute of it.
6. Crystalis
-Simply incredible action adventure game from start to finish, this was the first "new" NES game I came across, i.e. I never played it growing up, that really grabbed me and managed to leave me wanting more - even with the final boss being a disheartening pushover.
5. Baldur's Gate: Dark Alliance
-After four back-to-back playthrough's it's tough to remain excited over this game, however seeing the Western Heartlands come to life is enough to make me want to pop the disc in once more. And while it does have it's problems, notably boss fights, it's a solid hack n' slash that vividly dishes out typical D&D canon.
4. VIP and Wall Mix 1: ASCII Art Edition
-It's likely nostalgia that makes me return to this game time and time again, because it certainly can't be all the ugliness, dependency on glitches, lopsided difficulty, errant design and so on and so on. But then again, that's all part of the charm that somehow makes this the most enjoyable and memorable game in the VIP and Wall series. Of course, the others befall the same issues, but it never feels as campy as is does with the game.
3. Sonic the Hedgehog
-My very first known memory of the Sega brand is thanks to this game which helped redefine what's possible outside of the safety net of Mario and all his Nintendo friends. I believe I can still name the Genesis-era Sonic games as the best series of all time, and Sonic the Hedgehog is part one of four of that brilliant little period in gaming history.
2. Super Mario Bros. 3
-And while Sonic the Hedgehog may be helping push my favorite series along, it'll still never achieve the definitive greatness that is Super Mario Bros. 3. I cannot possibly recount the number of times I've tackled this game nor can I even hint at how many more times I'll likely do so in the future.
1. Katamari Damacy
-Wait! Something dares trump SMB3? Well, if anything were to do so, this is the game to do it, and totally deserves to at that! Much like VVVVVV, Katamari Damacy focused on a solitary gimmick and ran with it. Add to that one of the greatest game soundtracks ever, a fascinating world full of...well, things, and incredibly addictive gameplay making you (as in me) itch to immediately move on to its sequels, well it's not that hard to see why it's trumped the whole year's worth of game's beaten.
Saturday, December 31, 2011
This One Goes to Eleven
Another year come and gone yet only 34 games pounded into submission. That's only two more than last year! And "last year" was only five months long in regards to Beat All Games! Good grief.... I'd hope for more come 2012, but I already tried that last year and you can see the results. Perhaps I should just ring in 2012 as a hopeful year of gaming disasters. Huzzah!!
Well, with another year gone, it's time to reflect on the past 365 days of games beaten and see which of those stayed on my good side. Honestly, despite such a small list, or perhaps a result thereof, I had a tough time coming up with this year's list of solid performances. I found it unfortunate that I couldn't manage to squeeze a few more titles in there that were definitely deserving of top honors. With the amount of fantastic games I played over the past year, what do you expect? Again, this is a list showcasing those titles that really grabbed me and/or I'd go back and play in a heartbeat due to their unbelievable fun factor and replayability. Previously marked ratings really have no bearing here.
11. Sunset Riders
-While it's by no means a great game, it's one of those rare games that's just a hell of a lot of fun to play and has that classic Konami feel to it.
10. StarTropics
-Sure, it could be touted as the lesser known cousin of the original Legend of Zelda, but there's always been something indefinably enjoyable about this game, despite it's various shortcomings in comparison to the former.
9. Final Fantasy
-Merely for the fact that this game made my opinion of RPG's perform a complete 180°, and that's including my sour predisposition towards turn-based battle systems thanks to Final Fantasy IV (or FFII for those who are still stuck in the foolhardy US interpretation of the FF series), this game easily garnishes a win.
8. Disney's Chip 'n Dale: Rescue Rangers
-Yes, it's an incredibly easy and simple game, but it's also a whole lot of fun, and along with DuckTales, Chip n' Dale showcases the topnotch gameplay produced by the marriage of Capcom and Disney during the late '80s/early '90s.
7. ToeJam & Earl
-Anytime a game offers randomized level design is a win in my book, and while I'm not the biggest fan of multiplayer in video gaming, this game nails the concept so perfectly that it always makes me wish I had a compatriot around whenever I fire it up.
6. The Legend of Zelda: Link's Awakening
-To me, this game is very much an anomaly in the Zelda franchise, which can be both a good and bad thing, but it's distinct LttP style and somewhat questionable approach to common Zelda devices quickly made it one of my favorites among the various Zelda titles.
5. Mega Man 2
-It's not my all-time favorite Mega Man title - just barely squeaked out by Mega Man 3 - but it's by far the most approachable title in the series, clearly defining the groundwork for the Mega Man franchise.
4. Blazing Lazers
-For someone who's never been the biggest fan of STG's, I've been finding some real gems on the TurboGrafx that have made me rethink the genre as a whole and just like Magical Chase, this game was just pure fun all the way to the end.
3. Do-Re-Mi Fantasy: Milon no DokiDoki Daibouken
-I don't know if it's the clever usage of incredibly simplistic, yet thoroughly enjoyable level design, or the fact that it's so aesthetically unique compared to typical stateside platformers of the day, but this game managed to grab me unlike any other SNES platformer has.
2. The Legend of Zelda: A Link to the Past
-The Zelda franchise as a whole is a terrific gift to games, but there's something wholly special about A Link to the Past - perhaps because, in my opinion, it's the most creatively designed of the series, or perhaps it's because it's sort of the "Last of the V8's," if you will, before the 3D revolution took over (disregarding the handheld titles).
1. VVVVVV
-There's not a whole lot I can say other than this is hands down one of the best games I've ever played, well...ever.
Well, with another year gone, it's time to reflect on the past 365 days of games beaten and see which of those stayed on my good side. Honestly, despite such a small list, or perhaps a result thereof, I had a tough time coming up with this year's list of solid performances. I found it unfortunate that I couldn't manage to squeeze a few more titles in there that were definitely deserving of top honors. With the amount of fantastic games I played over the past year, what do you expect? Again, this is a list showcasing those titles that really grabbed me and/or I'd go back and play in a heartbeat due to their unbelievable fun factor and replayability. Previously marked ratings really have no bearing here.
11. Sunset Riders
-While it's by no means a great game, it's one of those rare games that's just a hell of a lot of fun to play and has that classic Konami feel to it.
10. StarTropics
-Sure, it could be touted as the lesser known cousin of the original Legend of Zelda, but there's always been something indefinably enjoyable about this game, despite it's various shortcomings in comparison to the former.
9. Final Fantasy
-Merely for the fact that this game made my opinion of RPG's perform a complete 180°, and that's including my sour predisposition towards turn-based battle systems thanks to Final Fantasy IV (or FFII for those who are still stuck in the foolhardy US interpretation of the FF series), this game easily garnishes a win.
8. Disney's Chip 'n Dale: Rescue Rangers
-Yes, it's an incredibly easy and simple game, but it's also a whole lot of fun, and along with DuckTales, Chip n' Dale showcases the topnotch gameplay produced by the marriage of Capcom and Disney during the late '80s/early '90s.
7. ToeJam & Earl
-Anytime a game offers randomized level design is a win in my book, and while I'm not the biggest fan of multiplayer in video gaming, this game nails the concept so perfectly that it always makes me wish I had a compatriot around whenever I fire it up.
6. The Legend of Zelda: Link's Awakening
-To me, this game is very much an anomaly in the Zelda franchise, which can be both a good and bad thing, but it's distinct LttP style and somewhat questionable approach to common Zelda devices quickly made it one of my favorites among the various Zelda titles.
5. Mega Man 2
-It's not my all-time favorite Mega Man title - just barely squeaked out by Mega Man 3 - but it's by far the most approachable title in the series, clearly defining the groundwork for the Mega Man franchise.
4. Blazing Lazers
-For someone who's never been the biggest fan of STG's, I've been finding some real gems on the TurboGrafx that have made me rethink the genre as a whole and just like Magical Chase, this game was just pure fun all the way to the end.
3. Do-Re-Mi Fantasy: Milon no DokiDoki Daibouken
-I don't know if it's the clever usage of incredibly simplistic, yet thoroughly enjoyable level design, or the fact that it's so aesthetically unique compared to typical stateside platformers of the day, but this game managed to grab me unlike any other SNES platformer has.
2. The Legend of Zelda: A Link to the Past
-The Zelda franchise as a whole is a terrific gift to games, but there's something wholly special about A Link to the Past - perhaps because, in my opinion, it's the most creatively designed of the series, or perhaps it's because it's sort of the "Last of the V8's," if you will, before the 3D revolution took over (disregarding the handheld titles).
1. VVVVVV
-There's not a whole lot I can say other than this is hands down one of the best games I've ever played, well...ever.
Friday, December 31, 2010
The 10 of '10
And with that, 2010 is done. Through the course of five months, I've beaten a whopping measly 32 games. Crap. At this rate I shall never beat all games. :(
Oh well, perhaps 2011 will prove to be a more fruitful year. I know I have a lot of games lined up that I'm really looking forward to, and I still have about 15 games I'm in the middle of. Anyways, now that the end of the year is here, I thought I'd look back at those 32 measly games and pick out my personal favorites from the bunch - those that really stuck out and screamed fun and excitement. Despite what my ratings may state, this list is based on overall fun and potential replay value - games I know I'd enjoy if I went back and played them again.
10. Hotdog Storm
-Short but sweet, this game just outright surprised me in every way possible.
9. Disney's Aladdin
-Just a straight up awesome platformer, 'nuff said.
8. Chrono Trigger
-As much as I hated Lavos/Lavos Core, this is still probably one of the best games ever made.
7. Milon's Secret Castle
-I seriously wouldn't be surprised if there's still a ton of stuff I've yet to uncover in this game.
6. Crash Bandicoot
-From the very beginning I could just feel that this game would own, and it did, bringing platforming to all new dimensions, even if they were just pseudo-dimensions.
5. Illusion of Gaia
-I've always loved action-adventure games, and with a storyline built around a strange mystical history so akin yet so different from our own, what's not to love?
4. Magical Chase
-Along with the various Touhou games, I found a newfound love for STG's thanks to this game.
3. Banjo-Kazooie
-Despite my deep-seeded hatred of the Nintendo 64, this game is brilliant and proved that even a shitty system can have amazing games.
2. The Bard's Tale
-There's far too much I could talk about regarding why this game's awesome so just go read the post.
1. New Super Mario Bros. Wii
-Five words: New Super Mario Bros. Wii - discussion over.
Oh well, perhaps 2011 will prove to be a more fruitful year. I know I have a lot of games lined up that I'm really looking forward to, and I still have about 15 games I'm in the middle of. Anyways, now that the end of the year is here, I thought I'd look back at those 32 measly games and pick out my personal favorites from the bunch - those that really stuck out and screamed fun and excitement. Despite what my ratings may state, this list is based on overall fun and potential replay value - games I know I'd enjoy if I went back and played them again.
10. Hotdog Storm
-Short but sweet, this game just outright surprised me in every way possible.
9. Disney's Aladdin
-Just a straight up awesome platformer, 'nuff said.
8. Chrono Trigger
-As much as I hated Lavos/Lavos Core, this is still probably one of the best games ever made.
7. Milon's Secret Castle
-I seriously wouldn't be surprised if there's still a ton of stuff I've yet to uncover in this game.
6. Crash Bandicoot
-From the very beginning I could just feel that this game would own, and it did, bringing platforming to all new dimensions, even if they were just pseudo-dimensions.
5. Illusion of Gaia
-I've always loved action-adventure games, and with a storyline built around a strange mystical history so akin yet so different from our own, what's not to love?
4. Magical Chase
-Along with the various Touhou games, I found a newfound love for STG's thanks to this game.
3. Banjo-Kazooie
-Despite my deep-seeded hatred of the Nintendo 64, this game is brilliant and proved that even a shitty system can have amazing games.
2. The Bard's Tale
-There's far too much I could talk about regarding why this game's awesome so just go read the post.
1. New Super Mario Bros. Wii
-Five words: New Super Mario Bros. Wii - discussion over.
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