Friday, August 19, 2011

Tears of Joy

Today, or more appropriately, yesterday, Beat All Games has turned the final page of its annual calendar. That's right, one year had passed since I started this mess - though technically, that page was turned late last month. Personally, I'm amazed I've stuck with this, even if I have slowed down considerably in the last few months and we haven't heard wind of Sven. Sadly, the amount of games beaten is few, but so what? I've had fun, and like I said in the beginning, I'm doing this all purely for my own amusement, so who cares? And if someone pops their head in and reads a few of these things; has a chuckle or the urge to give me the bird, all the better!

While Sven hasn't been seen around these parts, I still chat with him about games pretty regularly and we often have a laugh about this site, mostly in regards to how the site grew from an idea of shooting off a couple comical lines about either our fondness or disgust of a game we've recently beaten into full-length critical essays tearing the games apart from both a player's perspective and a technical perspective if and when possible. Not sure how that happened myself, but it's interesting nonetheless that such an evolution even took place - although I'm fairly certain I can attribute that to the fact that both of us are writers at heart. Heck, even now I'm probably writing far more than I should be just to say "Happy Anniversary, Beat All Games!"

And so, with the passing of a year, I look at the almighty lists. Drat! I've managed to rack up only 61 games beaten, with 84 standing as the total between Sven and myself. I'd say it's a tad on the short side, but then, this isn't a competition. It's something done completely at our leisure, for our leisure, so again, who cares? I still have a large number of games in process, though I don't really want to divulge anything. And I might have a new partner in crime hopping on board who has recently had the desire to run through a lot of computer games, both new and old. It seems he's got some stuff on his mind he'd like to say about some of those games, so why not? Besides, it helps me out by not having to play them myself, since I'm not the biggest fan of computer games.

Anyways, enough chit chat. I thought I'd post my top 5 favorite and least favorite games that I played over the past year. Be aware that I'm posting these games pretty much at the tip of a hat, so I'm likely overlooking some fantastic games and/or lurid atrocities. And if that's the case, well, then maybe they didn't deserve to be in the list to begin with, because obviously I couldn't remember them under pressure of a snap decision. So, without further ado I present my five's, in descending order; each number showcasing a favorite and not-so-favorite:


5. Do-Re-Mi Fantasy: Milon no DokiDoki Daibouken
-I'm a bit guilty that I might have picked Do-Re-Mi Fantasy because it's one of those hidden Japanese gems that I would have never known about were it not for the world of emulation. But then, the game is just fantastic. It's one of those games that shines because of its simple nature. They didn't fluff it with needless crap. Everything in the game serves its purpose and serves it well.

5. Drakkhen
-While I don't think this game deserves to be so down-voted - it had so many great ideas with serious potential - there were just way too many flaws in this game. Seriously, this game was a total and complete mess from start to finish, and that's just sad.


4. The Bard's Tale
-I still think this is a very underrated game. Ok, maybe it's not the greatest hack 'n slash out there, but for me there's something about this game where all the pieces just fall into place. Heck, I really had to dig to even find anything to complain about.

4. Mario Pinball Land
-Like I've said numerous times already, I have a strange affinity for console-based pinball games, but this game was just far too luck-based and unfair in stage design for my tastes. While it's a fun game for about five minutes, it quickly delves into tedium for anything more.


3. New Super Mario Bros. Wii
-I feel like an idiot fanboy for plugging this game, but I'm sorry, it's awesome. Sure, this game is nothing more than a gimmick hog, but you know, sometimes gimmick hogs are simply a lot of fun. I certainly don't want to come across as someone who's easily bought in by such an approach to game design. That'd be as shallow as someone who's bought in purely by the latest and greatest graphics. But sometimes that's just the way it is.

3. Sonic the Hedgehog 2
-You don't know how much it pains me to have to include a Sonic game in my worst 5, but the level design in this game was so disgusting. This is one of those game that makes me wonder how on earth it made it past the cutting room floor. This game was equivalent to playing any number of YouTube grade user-made levels - cheap design, sketchy spritework and slapped together architecture. Just shoot me now....


2. The Legend of Zelda: A Link to the Past
-Well, it's not my favorite Zelda, but it's definitely up there. But not only that, it's up there as one of the best games ever made. Unlike most Zelda games, and what I feel really sets this one apart, is the replayability factor. For such an ability to even exist in a puzzle game speaks volumes in my book, so yea.

2. Jaws
-Despite playing this quite a bit as a kid, I guess I was just too ignorant to realize how bad it was. But the thing is, this could have been a good game. I think there's actually some potential hidden away in this game if the designers actually had an interest in designing something that was worthwhile and fun to play. Instead, we got this piece of crap. Oh well.


1. VVVVVV
-Who would have thought a no name indie game with Commodore-style graphics and incredibly simple game design would have been so goddamn fun to play? Like I said in my post, this was one of those games where I just had a blast from beginning to end. The last time that happened with a virgin game experience...honestly, I don't know. Even as much as I love NSMBW, I had lapses where I wanted to put the game down either out of boredom or frustration. With this game, that just never happened.

1. Where's Waldo?
-I don't even want to talk about this game. It's nothing but a grotesque piece of shit that should have never been made.

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